An army of Parademons turns up in Websterville and one in particular has an interest in Azrael's soul. Azrael would have to fight the parademon for a soul he may or may not have, this did not agree with Azrael and he chose to run. While evading the Pardemon Azrael helps a young boy called Willie Ronton and in doing so persuades the Parademon that he doesn't want Azrael's soul.
A well written single issue story. Denny managed to pen some strong character moments in an otherwise action and humour oriented story. Azrael's best moments always seem to be generated by the homeless people he meets. In this issue he prevents another shoe theft, an in joke for those who have read Azrael #1. Slapstick humour also plays a part in this issue the Parademon spoke in an amusing manner and a tunnel provides at least two laughs. The ending was somewhat reminiscent of casablanca, a touch of "This looks like the start of a beatiful friendship." Guess what, this story had a moral too!
I like this story, I like it a lot. Vince Giarrano, no newcomer to Azrael having previously pencilled Azrael plus the Question, provided a dynamic Azrael and a very youthful Jean-Paul remniniscent of Joe Quesada's work on Azrael/Ash but not in the same style. James Pascoe retained the inking syle he adopted for working with Roger Robinson and the result was an interesting mix of light open art with strongly defined shadow, a perfect mix for the story which took a lighthearted look at some pretty nasty stuff. The jokes were the part I probably appreciated most after a couple of stoies of varying quality that had very little in the way of humour compared to Brian's own brand. I couldn't find any thing to really criticise except that Azrael seemed to know what the Parademons were, even using the word demon before he met Glinda. While missing any interaction with his main supporting cast the conversations with the Websterville characters were eqaully illuminatingmaking this a much better issue than the prevous four, barring Azrael #33.